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I have always been a bit of a history buff - especially wars, with my favorites being World War II and the American Civil War.  In 1997 I read an excellent book entitled Band of Brothers by Stephen Ambrose.  It really got my attention, this book describing the paradrops in the early morning hours of D-Day.  

What the 101st went through was quite amazing and I couldn't get this event out of my mind.  In late 1997 I started designing 101: The Airborne Invasion of Normandy (published by Empire Interactive).  The game was a success, to say the least.  Reviews were quite positive, the negatives of the gaming engine weren't considered a show stopper, and people bought it by the thousands.  (In fact, you can still pick it up today.  I think it retails for around $10.00 and sometimes you can find it on the shelf at CompUSA or Best Buy).

I immediately wanted to do a sequel and improve on the parts we just didn't have the money or time to work on more heavily with 101.  I thought that this would happen quite quickly, but in actuality it has taken us the better part of two years to get here.  We pre-sold the game back in late 1999 and 2000, and we already have several hundred orders on file - thanks to all who have left your money with us in support of All American.  

And now we are close.  Just a few short months and we will have a sequel, All American: The 82nd Airborne in Normandy.  We have left in all that people liked, and hopefully have added enough features and tweaks to make everyone happy.  I know I'm looking forward to playing it!

Happy Gaming!

Timothy W. Brooks  
Designer: All American: The 82nd Airborne in Normandy 

 

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