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♦ Self-contained tactical starship combat board game set in the Weird Worlds universe, designed by the same folks behind the computer game, Digital Eel. NOTE: No prior experience with Weird Worlds: Return to Infinite
Space necessary for enjoyment.
♦ Two players. Easily adaptable for solo or team play.
♦ No power supply or system compatibility to worry about. Play it anywhere (although playing in the rain is not recommended) at anytime.
♦ Absolutely stunning artwork that will fully immerse you in the Weird Worlds universe. Beautiful 19.5" x 15.5" starfield playing map.
♦ Jaw-dropping gorgeous counters of the fighting ships involved. Even the information markers will bedazzle! 48 decadent 7/8" counters, and 100 5/8" counters.
♦ 57 amazing game cards representing ship data, secret weapons, and racial information.
♦ For starship captains ages 10 - 100. Comprehensive compact rulebook will have you playing the basic game in minutes. Advanced and optional rules add chrome without adding complexity.
♦ Seven Weird Worlds races: Terrans, Garthans, Tan Ru, Zorg, Urluquai, Yellow Kawangi, and the Klakar. Ship types include fighters, frigates, corvettes, decimators, and more!
♦ Low counter density means set up and break down doesn't take as long as playing the game itself.
♦ Randomized damage chits and optional secret weapon cards make every battle a tense and exciting affair!
♦ Streamlined combat mechanics keep the action going. Declare your target, check the weapon, and roll a die to see if it hits. Easy!
♦ Focus on exciting action and tactics, not energy management and advanced mathematics.
♦ 25+ included scenarios run the gamut of exciting space opera action! Flotillas dodge asteroids and recreate Jutland in the vacuum of space. Aliens launch invasions from wormholes. An ambassador must be protected in
a deadly game of cat and mouse. Terran and Garthan fighters vie for top gun. And most importantly, the Illudium Fosdex (the shaving cream atom) shipment must make it safely to its destination!
♦ Small scenarios playable in under fifteen minutes, average scenario in under thirty minutes. Even the largest scenarios won't take more than a hour, making Eat Electric Death! the perfect starship combat for today's hectic life.
♦ Stellar combat sandbox! Excellent for pick up and play games, creating your own scenarios and campaigns is a snap.
♦ How many other games feature the awesome power of the Nova Cannon?
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